
XR Projects &
Game Jams

My Unity Lab & Experiments
AR Business Card
Here's a demo of a small app I created on my spare time, the goal would be to make one model do a small animation to add value to your business card, especially if you're a 3D artist.

AR card animation demo
Omen's sword

Omen's sword
I tried to create a sword VFX with a custom shader that would suit Omen from Riot's game Valorant. The custom shader allow the sword to shine a bit more and with a custom metallic map I was able to make it glow. On top of that I added a smoke and lightning particle effect with VFX Graph to suit the character's design.
Wind Turbines
This is a menu I created in one of my project for VR training the weather and ocean packages required a lot of optimisation to run in a standalone VR headset.

Wind turbines - Menu

Force Field Test
My Force Field
I tried to create a Force field that is allowing to see through and with a spinning pattern that you can play with.

Wind Turbines - Scenario 1
Fire Training
This is one of the scenario you have to go through in the wind turbine fire training. We used a custom fire system that propagates in the nacelle and can be only extinguished with specific items (in this case only the fire blanket).
Disintegrating Mutant
I followed Gabriel Aguiar's tutorial for a dissolving visual effect that I customized a bit. The character and animations are from Mixamo's web site. The whole process requires a dissolving Shader made through Unity's Shader graph and a Visual effect made with VFX Graph for the particles to come from the character's mesh.

Desintegrating mutant
Game Jam Playlist
This is a playlist of couple games I made for Game Jams after the end of my studies. Most of them took me and my friend around 1 or 2 days and are still simple demos.

GAME JAMS & OTHERS
Fireworks test

Fireworks test
My first test using VFX Graph in Unity, after following Brackeys' tutorial I added all the variables to allow more customization through the editor. The effect doesn't use any shader and is constituted of 4 different systems (Rockets, explosion, trails and explosion trails).